People of the Oak

One of the pieces of work I enjoyed most at UNSW was what ended up being ‘People of the Oak‘. Our challenge was to create a new media work. Given the daunting challenge of actual artistic production, I wanted to try something more existential. In the end I created a ‘virtual religion’ – a belief system within the Ultima Online world. The paper then presented key tenets of the religion as the core text and used extensive footnoting to provide rationale. I don’t know what others thought of it, but I had a lot of fun.

3 thoughts on “People of the Oak

  1. Jessi B

    Hey Brett, very very interesting piece of work – I had to read it twice!
    Have you seen this: Harnessing gamer power to solve real-world problems by Jane McGonigal


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